Monday, September 13, 2010

Week 5

Animation in Primary Schools
This week's lecture was concerned with the use of animation in primary schoolsAs the lecture progressed I began thinking that the use of animation would be an exciting and engaging way of developing the English domain for children in primary school.  First of all we looked at Lego films on You Tube.  Most of these have been uploaded by amateur animators but as I quickly discovered the films are very polished and cleverly constructed.


Stop animation is one possibility that children can work with. In our lecture resources there is a great link to Hawthorndene Primary school's claymation experience at http://www.hthdeneps.sa.edu.au/clay

You can see from the pictures how much fun it is.  It would be a great way to develop interpersonal skills with children; working together, creating story boards, making models.  It would also be a great exercise for kinesthetic and visual learners.  As a teacher I would also use it with children to identify and name concepts of film animation and to develop their awareness and understanding of visual narrative: characterisation, theme, stereotype, setting, plot, and sound scape.  They could investigate and identify the different styles used in animated films.  They could identify the different animation techniques: cartooning (Snow White), claymation and pixilation (Robots) and computer generated techniques (Finding Nemo).  I think the use of ICT could also be a great tool for livening up lessons.  Just a short clip could help raise children's energy levels and get discussions flowing.





Digital movies and other creative websites

In the work shop we moved onto digital movies and other useful websites for the use of  ICT in the classroom.  My favourite has to be www.xtranormal.com.  This is a fantastic website which states, "If you can type you can make movies."  And it is that simple.  You choose your characters and setting and then start typing in the dialogue.  There are easy-to-use instructions with icons for camera angle, expression, movement and sound which you just click and drag to your dialogue box.  This would be a fun and creative way of encouraging creative writing with children.  As part of a literacy block you could ask the children to create an extra scene to the book they are reading.  Or you could use it to reinforce the idea of story boards.  Children could storyboard a short scene and then 'shoot it' using xtranormal.  The possibilities are endless.  Here is my attempt below, it took about an hour to create but most of that time was spent familiarising myself with the operation.




Dvolver is a simpler programme to use but its content is probably not suitable for primary aged students.  http://www.dfilm.com/



The zimmertwins is good fun as well at http://www.zimmertwins.com/.  It is another free website working on a similar basis but simpler in use and look.  This might work well when introducing ICT to the younger year levels in primary.  












Greg introduced us to a number of other websites which could be used to foster imagination in the classroom.  Build your wild self is a great website where students can create fantasy images of themselves.  This could be used by students to create characters that they then write a fantasy story about or to create characters to illustrate a fantasy story they have already written.  http://www.buildyourwildself.com/

We also looked at the use of games in the classroom to develop mathematics skills.  One of my favourites was Street Racer from the Sumdog website.  This website is designed to make mathematics fun.  In Street Racer, you race against the computer or other students by answering maths questions.  Correct answers accelerate your car towards the finish line, while incorrect answers can slow you to a halt.  Great fun for kids but also a good tool for encouraging mental calculation.



Friday, September 10, 2010

Week 4

English and Mathematics Activities for Classrooms using ICT

This week's workshop showed us how to equip students with the skills and knowledge to use technology in mathematics and English. Below is a great example of how to engage children in mathematical enquiry. Taking a traditional works sheet to record how many different coloured M&M's were in a packet, our challenge was to present the information in a more dynamic way.

As Greg pointed out, this is a great ICT activity for primary school students especially when they get to eat the M&M's afterwards! The activity in the classroom would be to pair students up and give each pair a packet of M&M's and have the students sort the M&M's into their respective colours. Students design the spreadsheet as creatively as they like and then enter the data onto their spreadsheet. I had never done this before but in a short space of time could produce some quite effective results.



Each pair then print out their spreadsheet and students discuss the colours they found in the packages. These groups then form bigger and bigger groups until the whole class has an overview. Greg explained that this process is known as “jigsawing”, where students are in small groups then join bigger groups as they discuss the issues. One spokesperson reports on the groups findings. The teacher can then enter the data into a class M&M spreadsheet or get groups of students to add their data as they finish designing their own.



This could then lead to a class debate run by the teacher asking questions such as: How many M&Ms were found in each packet? What is the range of colours found across the whole class? What would happen if the company just put all of one colour into the packets? Why do you think some colours don’t appear too frequently in each packet? A teacher could use more mathematical terminology by asking questions like,' What colours were found to occur more than others?' Chance and data activities could be developed from this one activity through investigating students' favourite colours and their reasons why?

This is a great fun activity that I would definitely use in class. VELS involves learning and engagement across a number of strands and disciplines most notably mathematics, interpersonal development, ICT and English and this activity would correlate well.



Dust Echoes

Dust Echoes is a series of twelve beautifully animated dreamtime stories from Central Arnhem Land, telling stories of love, loyalty, duty to country and aboriginal custom and law from ABC website.  We used the Print Screen function to take freeze frames of a particular animation.  We then pasted these into Paint, where we cropped them and then pasted the images into Inspire to create a story board.  This would be a great way to get students retelling narratives and assessing their understanding of texts while engaging them in more creative exercise.




Educational Soundness: Learning Federation & Thinking Curriculum Tools and ICT

In this week's lecture Greg introduced us to the Learning Federation website.

The Learning Federation is a project established by Education Services Australia, a ministerial company set up to deliver innovative, cost effective resources to education.


It aims to encourage and support schools to use these resources to embrace the digital revolution in education.







Thursday, September 2, 2010

Week 3

The Protection of Students Online

After discovering the fantastic learning opportunities technology has to offer us over the past couple of weeks, this week highlighted the dangers the internet can also pose for students.


In the weekly lecture, Greg directed us to the Cybersmart website. The website was developed by the Australian Communications and Media Authority, as part of the Australian Government’s cybersafety program.
Cybersmart provides activities, resources and practical advice to help young kids, teens and parents to enjoy the online world safely.

The Cybersmart website also houses a wide range of cybersafety information and teaching resources for primary and secondary schools. These accessible and engaging materials are designed to help schools develop and implement a holistic approach to cybersafety. 
The 'Young Kids' section features a great reminder of the key concepts of staying 'cyber smart' for children.  I think this would make a good poster to display in the classroom for the teacher to regularly direct the children to.



The lecture went on to make an interesting distinction between 'behavng responsibily' and 'behaving safely' online.

 Behaving safely referred to students: 
  • protecting their own privacy and personal information 
  • selecting appropriate spaces to work and contribute 
  • protecting the privacy of others 
  • being proactive in letting someone know if there is something that is 'not quite right'

 
These were the usual protocols I would have expected to find.  However, behaving responsibly put the emphasis on the student to use the internet ethically; in ways I hadn't thought of before.
Behaving responsibly requires students to:

  • use appropriate language
  • consider the things they say
  • treat others with respect
  • respect peoples property (e.g intellectual and copyright)
  • visit appropriate places 

During the lecture, Greg played us some excellent videos from Youtube with themes of cyber bullying and internet safety.  This had me wondering if there were any videos aimed at lower primary school aged children.  I found the one below and was very pleased with myself as I didn't know how to embed it into this blog, but now I had the ICT confidence to explore the 'help' facility on the Youtube website.  Unfortunately it cuts off towards the end but the full version would be good to use with preps to Year 2.


For older students, I would use the video below produced by the The Department for Education in the UK.  The programme examines a focus group of children who helped shape the report. We hear their thoughts on the 'Zip It, Block It, Flag It' motto as well as what they think about internet safety in general.



Workshop Quia games

In the workshop we looked at the Quia website.  Quia stands for Quintessential Instructional Archive.  It provides a wide range of tools including:
  • templates for creating online activities such as: flash cards, battleships, hangman, word search, cloze activities, surveys etc.
  • online quizzes which also give you the students' results
  • and access to over 3 million online quizzes and activities in 300 categories. 
I think the brilliance of Quia is that it lets you personalise activities.  You could create a quiz on any subject that you have been studying with students.  It would be a fun activity in class but also a great benefit in assessing students understanding in an informal way.


Quia also engages students who like to use computers.  It moves away from traditional 'black line markers' to a more engaging medium for children.